KURAI Student Project
Pugal's Gravity Rooms
Flip gravity up, down, left or right to send yourself — and the boxes — tumbling toward the exit. Seven mind-bending 3D rooms to escape.
Tip: switch gravity with the arrow pad — on a keyboard, I J K H flip up / down / right / left.
Pugal presenting his finished game at module wrap-up.
How he made it
One mechanic at a time.
Tuned puzzle by puzzle.
Pugal wanted a game you solve with your brain, not fast fingers — so he set out to build rooms where you change which way is "down". He started by breaking that big idea into small steps.
Over a few weeks of paired sessions, Pugal worked alongside his AI Explorers instructor — prompting an AI tool to set up a 3D room and a character who falls, then asking for buttons to flip gravity up, down, left and right. Each new piece — pushable boxes, spikes that reset the room, a glowing exit — started as a prompt, then got played, broken and refined until the puzzle felt fair.
By module wrap-up, Pugal could explain exactly why each room worked — how the boxes fall, why a careful gravity flip clears the spikes, and how he designed all seven rooms to get trickier.
Step by Step
From a falling boy to seven rooms.
What an AI Explorers session actually looks like — the game at each stage, the prompts Pugal sent to the AI, and the next thing he wanted to add.
A boy who falls
Pugal sketched the idea, then asked the AI: make a 3D room with a little boy who falls down to the floor. He had a character standing in a room within minutes — and spent the session tuning how fast it fell.
Flip the gravity
The big idea: add buttons so I can change gravity — up, down, left and right. Suddenly the boy could fall toward any wall. Pugal then refined the controls until switching felt smooth and the boy rotated the right way.
Boxes, spikes, seven rooms
Pugal added boxes that fall too, spikes that send you back, and an exit to reach. He designed seven rooms in his notebook and tuned each one — explaining every puzzle at module wrap-up.
Your child could build something like this.
Pugal learned by making — paired with an instructor, iterating with AI, debugging 3D physics in real time. Your child can too.

